Schedule

  • Friday Morning: March 24th, 2023 - 7pm to 11pm
  • Saturday Morning: March 25th, 2023 - 9am to 1pm
  • Saturday Afternoon: March 25th 2023 - 2pm to 6pm
  • Saturday Evening: March 25th, 2023 - 7pm to 11pm
  • Sunday Morning: March 26th, 2023 - 9am to 1pm

Schedule Signups - Click on links at the bottom of signup page for details

  Table 1 Table 2 Table 3 Table 4 Table 5 Table 6
Friday Evening
(7pm - 11pm)
Rite of Succession Open Gaming Open Gaming Hedgerow Hell - 1944 The Battle of Fillgamegrad Open Gaming
Saturday Morning
(9am - 1pm)
Enemy of my enemy is my friend...... or maybe not? Ghost in the Shell: The Death of Innocence Open Gaming Open Gaming The Phoenix Institute 2 Open Gaming
Saturday Afternoon
(2pm - 6pm)
Babylon 5: A Distant Star Open Gaming Reduction In Force The Raids on Nythasera Open Gaming Open Gaming
Saturday Evening
(7pm - 11pm)
Killer Asteroid Open Gaming Open Gaming Running the Gauntlet Operation KLONDIKE - The Return of Kerensky's Children Open Gaming
Sunday Morning
(9am - 1pm)
Shifting the Balance Open Gaming Poland 1945 Open Gaming Into the Labyrinth Open Gaming



Friday Evening


TABLE 1Rite of Succession
SystemFull Thrust
Game MasterKen Wang
Players4 - 6 playersComplexity
"Arrrgh! Ye represent yor pirate clan. The Pirate King was ambushed by the law; and now we must choose a new Pirate King. Now ya scallywags, which one of yor clans be strong enough to take the Kingship? Ye thinks ye be strong enough? Bring yorselves and yor second to the Veil Noir system and ye can settle the score in accordance to the Pirate Codex! Last one standing be King."

Each Captain will place their name in a hat. Each Captain will draw a name from the hat. The name drawn will be their primary target. If the Captain defeats his primary target, he then takes over the defeated Captain's primary target until there is only one. If you happen to draw your own name then you are free to target anyone. Any ship that comes within 6 inches of you, exhibits "hostile intent"; and you are free to fire in self defense. Also, anticipate terrain surprises.

Note: All battleships and heavy cruisers will have same hull design, but the weapons systems have been modularized. Choose your weapon module to match your playing style and see if you can take the title of Pirate King! Oh, and come prepared with a clever pirate clan name.

TABLE 2Open Gaming

TABLE 3Open Gaming

TABLE 4Hedgerow Hell - 1944
SystemWhat a Tanker!
Game MasterJon Davis
Players4 - 8 playersComplexity
The Americans have landed in Normandy and are facing armored clashes in the hedgerows with stubborn German defenders.

TABLE 5The Battle of Fillgamegrad
SystemHomebrew Skirmish System
Game MasterGreg Davis
Players2 - 6 playersComplexity
HQ has detected enemy activity in a nearby block of the city. Because they are *insert not your team color* their lives are forfeit and you will not let any number of your own dead slow you down.

TABLE 6Open Gaming

Saturday Morning


TABLE 1Enemy of my enemy is my friend...... or maybe not?
SystemFull Thrust
Game MasterCarl Scheu
Players8 playersComplexity
Russo-Japanese war Space Ship Style - The Japanese imperial Navy feels, that this space is theirs irregardless of the Eurasian Presence at the frontier world Arthurs Bay. Now that the Eurasian Navy is bringing in additional supplies the window to neutralize the Eurasian fleet in this sector is slipping way. However, the Russian commander is just as lax in establishing a secure perimeter as his ancestors were over a thousand years ago. The time to strike with the full might of the Japanese navy is now and their convoy of supplies is not even heavily guarded - what could go wrong?

TABLE 2Ghost in the Shell: The Death of Innocence
SystemProxy War
Game MasterMark Kinsey
Players2 - 4 playersComplexity
After a series of deaths due to malfunctioning gynoids-doll-like sex robots-Section 9 is asked to investigate. Take control of a member of Section 9, the best counter-fourth generation cyberwarfare operatives in the world and enforce justice.

TABLE 3Open Gaming

TABLE 4Open Gaming

TABLE 5The Phoenix Institute 2
SystemHomebrew Skirmish System
Game MasterGreg Davis
Players2 - 4 playersComplexity
New Innstrad has just suffered a zombie outbreak centered around a Phoenix Institute research facility. In the wake of this outbreak, rival corp Ganesha Biotech, has hired a team of syndicate specialists to break into a Phoenix Institute remote backup center and take any research data. Meanwhile, SWAT is moving to secure all Phoenix Institute facilities throughout the megacity. One team has gone silent while checking on a remote backup center. Time to send reinforcements.

TABLE 6Open Gaming

Saturday Afternoon


TABLE 1Babylon 5: A Distant Star
SystemFull Thrust/Earth Force Sourcebook
Game MasterAaron Newman
Players4 - 6 playersComplexity
May God be between you and harm, and in all the empty places you must walk.

Around a distant star, homeless and abandoned by their masters, the Drahk are determined to reclaim their place in the galaxy with a fleet to rival any others. But they require jump drives, the one thing their Dreadnought/Factory/Homeship cannot fabricate. But the Earther ship can, and therefore it must be captured at any cost. Its drive disabled by a booby-trapped jump gate, the Explorer-class EAS Shackleton is alone on the Rim, closer to Minbari space than Earth, with no telling who, if anyone, will answer it's distress call.

TABLE 2Open Gaming

TABLE 3Reduction In Force
SystemCinegrunt
Game MasterStuart Murray
Players6 playersComplexity
Memo: Weyland-Yutani

To: Exec III, SubDiv : Exotic Metals Sourcing

Re:   LV20476.b Cost Savings/Reduction In Force

A. Use of Weapons Div assets to effect RiF successfully implemented, current estimate 
   91% reduction in running costs.  Future projection, 98% effective cost savings.
B. Automated shut down/idle of processor 3 ineffective, ground team dispatched to 
   effect shut down (re: Directive 2.1.17.23)
C. Ground team unable to effect shut down/idle due to Weapons Div asset activity
D. Weapons Div asset shut down deemed ineffective, assets remain active beyond 
   projected scenescance

Recommended Actions:

1. Direct reroute of USCMC operations group 42 (Wolfhounds) to LV20476.b
2. USCMC o.g. 42 to provide security for ground team to:
	1. Effect shut down
	2. Retrieve operations data/load projections from site operations center
	3. Obtain LIVE (IDEAL)/CADAVER(s) (SUB-OPTIMAL) of Weapons Div asset to 
	   enable study of senescence failure

Effective: IMMEDIATELY

APPROVED:  Exec I, SubDiv : Exotic Metals Sourcing

Additional notes: Johnny, make this happen ASAP, IN PERSON, this is gonna hurt 
our quarterly ratings and bonuses.  Rico.

Exec I
Exotic Metals Sourcing, "We provide the means to build better worlds"

TABLE 4The Raids on Nythasera
SystemWarlords of Erewhon
Game MasterConnell and Barosi
PlayersComplexity
The fabled forest forts of Nythasera have been under attack for some time. The demonic and foul essence of the warped herds and beasts of chaos have enveloped the forests threatening to devour all in their path. With no hope for reinforcements the valiant elves will fight to the last to save their beloved homeland.

TABLE 5Open Gaming

TABLE 6Open Gaming

Saturday Evening


TABLE 1Killer Asteroid
SystemFull Thrust
Game MasterRon Leonard
Players5 - 7 playersComplexity
Killer Asteroid involves the Asteroid-based invasion from an unknown alien species of terrifying powers. Based on the Steve Jackson game, Star Fist, in turn based on the video game, Star Castle. Players may BRING THEIR OWN 1000 point fleet or play a pre-supplied one as they battle through the concentric defenses of the invading alien. All of humanity finally, albeit temporarily, comes together to fight for survival, so any combination of fleets are possible.
The Kravak might show up! Match wits with socially challenged scientific advisors! Above all, stop that asteroid!

TABLE 2Open Gaming

TABLE 3Open Gaming

TABLE 4Running the Gauntlet
SystemHammer's Slammers Crucible
Game MasterSteve Barosi
PlayersComplexity
The Slammers are in hot water. Misinformation has led the Terran Authority Starmarines to believe that Colonel Hammer's outfit is guilty of war crimes and they have arrived to deal out justice. The Slammers' only hope is to get off planet and lay low until things settle down and the truth can come out. Several detachments of Starmarines are blocking the Slammers exit and they may just be the only force in the universe that has the ability to stop them.

TABLE 5Operation KLONDIKE - The Return of Kerensky's Children
SystemAlpha Strike
Game MasterIndy Kochte
Players4 - 6 playersComplexity
In 2781, two years after the Star League Defense Force liberated Terra, putting an end to the existence of the Amaris Empire, the SLDF was disbanded. The Great House Lords began to eye the resources of the SLDF, enticing some of the units to join the Great Houses as mercenaries, despite everything General Aleksandr Kerensky tried to do to stop it. In 2784, to prevent the entire SLDF and what it stood for to be totally corrupted and absorbed by the Great Houses, General Kerensky led a massive exodus of the SLDF from what is known as the Inner Sphere. In 2786 the SLDF refugees came upon and colonized the Pentagon Worlds, some 2000 light-years away from the Inner Sphere, and became the SLDF-in-Exile. Fourteen years later, in 2800, differences began to erupt between the various factions in the SLDF-in-Exile, as well as discontentment among those SLDF soldiers who had been 'tested out of the ranks'. This led to a full revolt by 2801, known as the Exodus Civil War. In 2802, Major-General Nicholas Kerensky, inheriting the leadership of the SLDF-in-Exile after the passing of his father, General Kerensky, and unable to stop the spread of violence between the colonists, instituted the Second Exodus and took those still loyal to him and the SLDF itself away from the Pentagon Worlds. The Pentagon Worlds then fell upon each other in savagery, with only the strongest surviving.

Twenty years later those who followed Nicholas Kerensky were back to retake the Pentagon Worlds. But not as the SLDF. Instead, they were

The Clans.

TABLE 6Open Gaming

Sunday Morning


TABLE 1Shifting the Balance
SystemFull Thrust
Game MasterTBD
Players4 - 6 playersComplexity
It is a time of galactic expansion. Fledgling empires are seeking new colonies, gaining new resources, and competing for unknown artifacts of the ancients. Exploiting new alien technology has advanced the militaries of all the empires.

An exploration ship of the Voor Technocracy have discovered an ancient derelict starship in a previously unexplored system. Spies from the Karam Empire have relayed the information to the Empire.

Fleets have been sent to retrieve the derelict ship.

TABLE 2Open Gaming

TABLE 3Poland 1945
SystemWhat a Tanker!
Game MasterJon Davis
Players4 - 8 playersComplexity
The Red Army is pressing the attack against the retreating Germans around a small village in Poland.

TABLE 4Open Gaming

TABLE 5Into the Labyrinth
SystemRangers of Shadow Deep
Game MasterIndy Kochte
Players4 playersComplexity
The kingdom of Alladore has been dealing with the encroachment of the Shadow Deep for months now, but that isn't the only threat to the realm. There are other forces on the continent that have their own malicious intents on Alladore. A new threat has recently arisen in the east from the state of Lorenthia and its black-hearted ruler, Dhallak m'Thorsz Carn. After ninety years of peace, there is strong rumor that Lorenthia is preparing to invade Alladore while Alladore's attentions are on Shadow Deep. Your team has been chosen to infiltrate the border of Lorenthia, determine what forces may be massing for an attack, and return with the information so the Lords of Alladore can assess what response is required. Given your skills and experience, this should be an easy assignment for you.

Bring your own Ranger (up to level 5, though there may be some flexibility) and companions if you have them, and accompanying minis if you would like. If not, a pre-generated Ranger will be provided. Personal Ranger and companion sheets must be submitted to the GM (indy.kochte@gmail.com) at least one week prior to the convention for review and vetting. Otherwise, you will get a default pre-gen Ranger.

TABLE 6Open Gaming


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