[GZG-ECC VII]
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Saturday Morning Schedule

NOTE: This schedule may change without warning.

Saturday, February 28th, 2004, 9am-1pm

Table 1 | Table 2 | Table 3 | Table 4 | Table 5 | Table 6

SPECIAL EVENTS: Painting Workshop Please examine the Special Events Page for details.

TABLE #1
Game Name Game Type Game Master Players
Full Thrust Tournament Round 1 and 2 Full Thrust Jon Davis 4-8 Players
Description
Complexity: Moderate

A round-robin style tournament with design-your-own fleets. Each player will compete in fleet-vs-fleet combat against four other players. The winner will be determined by the number of victories and margin of victories. This tournament will be conducted in the Saturday morning and Saturday evening time slots.

http://home.nycap.rr.com/davisje/gzgecc/tournament.html


TABLE #2
Game Name Game Type Game Master Players
Full Thrust Tournament Round 1 and 2 Full Thrust Jon Davis 4-8 Players
Description
The Full Thrust Tournament (See Saturday Morning, Table 1)


TABLE #3
Game Name Game Type Game Master Players
Painting Seminar N/A Rick Rutherford 1-8
Description
A painting seminar and lesson from Rick Rutherford. He will provide brushes, paints, and primed figures, but you're welcome to bring any of your own figures or supplies.


TABLE #4
Game Name Game Type Game Master Players
WWII In The Dirt Dirtside II with house rules Dave Hornung 4-6
Description
Complexity: Moderate

Dirtside rules with additional weapons, speeds & FC systems. It is about 1 month into Barbarrosa on the Southern flank. Germans & Italians Vs Russian defenders.


TABLE #5
Game Name Game Type Game Master Players
The Mysterious Island of Dr. Carter CineGrunt Stuart Murray 4-6
Description
Complexity: Introductory

Whitehall, London, 1889:
"It's decided then. Dr.Carter's island is too valuable to us. We must occupy it before any other Power gets wind of it."
"That will be hard, Sir. Dr.Carter is on a lecture tour now publicizing his discoveries."
"We must act fast then, what do we have in the area ?"
"In that we are fortunate, Sir. HMS Vigilant was detailed to escort the Challenger Expedition to Krakatoa next month. We can divert it immediately."
"Excellent, we will use Challenger as a cover to occupation."

East Indian Sea, 1889:
"Captain, we are coming up on the Island now"
"Very good, let Lieutenant Harding and his men know"
"Sir, there's something on the beach, its a flag, Sir."
"No. That's no flag, that's a towel. This can only mean one thing... ...The German's have got here before us"


TABLE #6
Game Name Game Type Game Master Players
Rescue from Facility 23 (Zombie Smackdown Part 1) FMA Skirmish Damond Walker 4-6
Description
Complexity: Introductory

The captain hung up the phone and turned grim-faced to his men. "As you know, something's gone horribly wrong at Facility 23. From what little information we have, it seems most of the staff have been infected by an experimental brain-altering nanovirus. Although the virus is not airborne, it is highly contagious and 100% fatal. You are to enter the facility, retrieve what data you can, and locate and rescue Dr. Franklin and any of his team still alive. Everyone else is expendable. Now move out!"

Dr. Franklin sat back down, sweat beading on his brow. The moaning coming from out in the hall was incessant, and had already worn down his nerves -- as if a shuffling horde of his dead former co-workers eager to tear him limb from limb wasn't already enough. He glanced at the other survivors huddled together in the lab, looked into their frightened faces, and hoped help would arrive in time.

The Grey paused and did an area scan. It reached out with its mind and contacted the others. Human soldiers were arriving; they would have to be dealt with for the experiment to proceed to completion.

First of two thematically related scenarios. You do not have to sign up for both to play in one. Beginners welcome.

[an error occurred while processing this directive] Last Modified: Sunday, 18-Oct-2015 12:03:58 EDT